Compatible with the tools a design is made in.
Render works with Blender, FreeCAD, KiCad and RealityScan from one conversation, alongside Unreal Engine, and exchanges what it makes in open formats any tool can read. Tool names describe what is compatible; they are not endorsements or partnerships.
The tools a design is made in.
Each connection is read-only until a person approves otherwise, and every reading is signed and graded before the interface admits it.
Scenes made and changed from a conversation; renders and simulations run on Ipnops GPUs.
SupportedParts and circuit boards made and checked; a board out as Gerbers.
Early accessA real place scanned into a model you can work in.
Early accessOpenUSD, glTF and splats, IFC, CityJSON, and Blender's FBX, OBJ, STL and Alembic; models exchanged with Rhino and Revit through Speckle.
SupportedScenes and models in and out in open formats; renders and simulation results come back as signed outputs.
Render reads the scene before it touches it, makes one change and checks the change is what it said.
A model describes a thing. It never commands a machine; any command still leaves through the gate.
Show us the model.
Tell us the tools you work in. We connect Render to them.