Compatible with the tools a design is made in.

Render works with Blender, FreeCAD, KiCad and RealityScan from one conversation, alongside Unreal Engine, and exchanges what it makes in open formats any tool can read. Tool names describe what is compatible; they are not endorsements or partnerships.

Early access · Render Request access All integrations
01What it reads

The tools a design is made in.

Each connection is read-only until a person approves otherwise, and every reading is signed and graded before the interface admits it.

Blender

Scenes made and changed from a conversation; renders and simulations run on Ipnops GPUs.

Supported
FreeCAD and KiCad

Parts and circuit boards made and checked; a board out as Gerbers.

Early access
RealityScan

A real place scanned into a model you can work in.

Early access
Unreal Engine

A real-time front end for worlds and twins. Unreal Engine compatibility.

Supported
Open formats

OpenUSD, glTF and splats, IFC, CityJSON, and Blender's FBX, OBJ, STL and Alembic; models exchanged with Rhino and Revit through Speckle.

Supported
02How it connects
Data path

Scenes and models in and out in open formats; renders and simulation results come back as signed outputs.

Mechanism

Render reads the scene before it touches it, makes one change and checks the change is what it said.

Trust path

A model describes a thing. It never commands a machine; any command still leaves through the gate.

Show us the model.

Tell us the tools you work in. We connect Render to them.